Real Workflows, Real Results
Six production-grade workflow patterns — from asset publishing to AI orchestration. Each runs in Vibrante-Node without writing a single script.
Maya Publishing Workflow
Maya · Prism · DeadlineOpen a Maya scene, export Alembic caches, create a Prism product version, and submit a Deadline render job — fully automated with zero manual steps.
Workflow Steps
- 1Open Maya scene from path input
- 2Run export_alembic action for selected geo
- 3Create new Prism product version with metadata
- 4Submit Deadline render job with correct paths
- 5Log completion with job ID
Houdini Groom Workflow
HoudiniBuild a complete Houdini groom network procedurally: create /obj geo, wire SOP nodes, set all parameters, cook, and save the .hip file via the live JSON-RPC bridge.
Workflow Steps
- 1Create /obj-level geo container with hou_create_node
- 2Clear default child nodes, add hair/fur SOP network
- 3Wire SOPs together with hou_connect_nodes
- 4Set all parameters via hou_set_parm batch calls
- 5Cook display node and save .hip to output path
AI Feedback Processing
AI · AutomationLoad customer feedback text, classify sentiment via an HTTP API call, generate a response with an LLM, optionally translate, and write the result to a JSON database.
Workflow Steps
- 1Read feedback JSON from input folder
- 2POST to classification API, parse sentiment score
- 3Route via If/Else: positive → generate thank-you, negative → flag
- 4Call LLM API to generate contextual response text
- 5Append result to SQLite database file
Batch File Renaming
AutomationList a folder of files, iterate with ForEach, normalize filenames using string nodes, perform the rename, and log every result to the console — no Python scripting needed.
Workflow Steps
- 1List all files matching a glob pattern in the target folder
- 2ForEach iterates over each file path
- 3String nodes normalize: lowercase, strip spaces, add prefix
- 4Rename each file using the normalized name
- 5Console Print logs: old name → new name with timestamp
Asset Version Check
Prism PipelineQuery Prism for all assets in a project, iterate over each, get the latest published version, compare against a minimum required version, and send a notification if outdated.
Workflow Steps
- 1prism_get_assets fetches all assets for the project
- 2ForEach loops over each asset entry
- 3prism_get_latest_version queries Prism for that asset
- 4Compare version string against minimum required version
- 5If outdated: Console Print warning with asset name + versions
Multi-Shot Rendering
Houdini · DeadlineBuild a shot list from a CSV, iterate over every shot, load its .hip file, set frame ranges from metadata, submit a Mantra/Karma render, and collect all output paths.
Workflow Steps
- 1Read shot CSV: shot_name, hip_path, start_frame, end_frame
- 2ForEach iterates over every row in the shot list
- 3Open each .hip file via the Houdini bridge
- 4Set playback range with hou_set_frame_range
- 5Submit Deadline job and collect render output paths
Build Your Own Workflow
These are just starting points. Vibrante-Node gives you 165+ nodes to combine into any automation your pipeline needs.